I have completed my 242nd video game. Here are my thoughts:
Most of the time that I spent playing Lego Star Wars: The Skywalker Saga was in multiplayer. My player-two was a 4-year-old girl. I was as surprised by her ability to make sense of the game as I was by how good the game manages to look on the Nintendo Switch.
The Skywalker Saga may look far better on modern consoles or PC than it does on Switch. Certainly the game pushes the little hybrid console to its limits, especially when in split-screen multiplayer. BUT when I could set aside my frames-per-second snobbery and see the game through the eyes of this little human, I found that we were both locked into the toyetic struggle between a good and evil.
I wouldn’t ever push my interests on my daughter, but I’ll admit that I felt no small delight when she would come home from preschool and whisper “Daddy, can I play Staaah Waaahs?” So we played—with all necessary moderation, mind you—through all 9 episodes of the game. We had a blast.
I’ve dipped into and out of several Lego games over the years, and The Skywalker Saga is easily the most fun of the bunch. This new game represents a significant step forward from the formula that developer Traveller’s Tales has employed in previous Lego games. There’s more variety in the gameplay (though not so much that a child can’t follow), there is a simple RPG-like upgrade system, a ridiculous number of unlockable characters, and even open-world areas between missions. I might find it difficult to go back to previous Lego games after The Skywalker Saga.
Though, we’ve seen the credits roll, my daughter and I continue to return to the game. She likes to explore as Queen Amidalla or Rey or Ahsoka Tano, finding places where she can throw droids off of the edge of the map. Meanwhile, I’m poking at the edges of the world, finding Kyber bricks to spend unlocking the most obscure characters. That really encapsulates the magic of this game: there’s something here for both of us.
I’ve tentatively ranked it 102 out of 242.