999 Again!

It’s been nine years since since developer Chunsoft and publisher-localizer Aksys Games took a risk and released Nine Hours, Nine Persons, Nine Doors in North America. The game was well-receieved in America, which is surprising given the indifference of English-speaking audiences toward visual novels. The unlikely success of this obscure Nintendo DS title paved the […]

Final Fantasy Tactics and Its Extra-textual Materials

I finished playing Final Fantasy Tactics for the first time yesterday. I feel like I’ve accomplished something notable, yet I’m having a difficult time making sense of what I just experienced. What happened? What does it mean? Did I enjoy it? If you’ll allow me, I’d like to take a few paragraphs to work through […]

The Absurdity of Existence in Another World

In the early 90’s, most of my friends had either a Super Nintendo or a Sega Genesis, and the aesthetic of the 16-bit console game was a fixture of my imagination. Computer games seemed like the domain of wizards who breathed the rarefied air of darkened rooms inaccessible to mortal children. But I was granted […]