Batman: Arkham City was a exactly what I would have hoped that I would be: a bigger, seemingly better Arkham Asylum. Though, the game did seem to suffer from being unrestrained in its scope and direction. I wrote that on the Game Versus Life blog that playing Arkham City was “like taking a really big bite of something very delicious. It’s just as tasty as the first spoonful, but the flavor is belabored ever-so-slightly by the fact that you have too much in your mouth.”
It’s been pretty quiet on Medium Quality for quite some time. I’ll admit that the past several months have been both highly problematic and just a little exciting. And while it would be needless for me to bore you with the details, I will say that I’ve missed writing for this blog. This hobby that we have in common holds a special place in my life, and so does Medium Quality.
A couple of weeks ago, I finished Batman: Arkham Asylum, and since then I’ve been struggling to come up with some anecdotal means of describing my experience with the game. I continued to put off the task as I played through the game a second time, but now that I’ve done that, the time is at hand for me to have an opinion. I’ll do my best.