Limbo was the critical darling of the video game community in 2010. But as per usual, it took nearly 7 years to float to the top of my pile of unplayed games. But as much as I poke fun at myself for being so far behind the zeitgeist, I don’t think it’s such a bad thing to let a game age. The hardcore gamers have been carried off by an ever-rolling tide of new, and I’m enjoying things in my own time.

So as I leisurely stroll through the games I neglected to play half a decade ago, I continue to ask myself what makes a game interesting. Is Limbo still interesting enough to talk about?

Continue reading “Limbo”