I’ve finished my 231st video game. Here is a very short review:
At a glance, Fuga: Melodies of Steel appears to be a simple and straightforward JRPG about anthropomorphic cat and dog children piloting a giant tank in an alternate dimension version of WWII.
I highly recommend you glance again (and this time for longer) because this game is far better than it has any right to be. The core gameplay loop is simple and addictive in the just-one-more-turn sort of way. However, the difficulty increases with each chapter, and precise strategy become essential. The narrative becomes more complex by a few degrees, but it deals with some surprisingly dark themes. In fact, at the end of the game I found a message from the developers thanking me for making difficult choices, encouraging me to play again… to try to save everyone.
Given the blissfully concise runtime of Fuga: Melodies of Steel, I’m inclined to do just that (by way of the “New Game+” mode). I need to save the children!!!
I’ve tentatively ranked it 62 out of 231.