I’ve finished my 232nd video game. Here is a very short review:
First of all, it’s another Assassin’s Creed game. You get tossed into a distinctive historical period, and you run around assassinating some bad guys. If you’ve enjoyed those games in the past, you’ll probably enjoy this one as well.
The main difference mechanically in this game from previous ones is the inclusion of a few RPG elements, namely a basic skill tree and crafting system. Also, the game features a grappling hook that adds a new dimension to the already enjoyable movement in the series. In the 23 hours that I spent with the game, it never got tiresome.
The two protagonists, Evie and Jacob Frye, are delightful, but the game never reaches the emotional depth of the aged Ezio Auditore from Assassin’s Creed: Revelations, which was a particular high point in the series for me. Outside of all of that, the present-day framing narrative of the series is still present. I skipped the games between AC3 and this, so I have almost no idea what’s going on in these sections. Thankfully, it’s limited to the smallest number of cutscenes necessary to tie Syndicate into the broader series narrative.
Special mention should be made of the music, which is mostly string quartet chamber music. It’s quite stunning.
I’ve tentatively ranked it 112 out of 232.