First, I want to thank everyone who watched my last video, especially anyone who took the time to respond with a comment. Whether you agree or disagree with my opinion, I always appreciate the willingness to engage in the discussion. I find it very valuable.
Obviously, my channel is still really small on YouTube, but that means that I can engage a bit more with people who comment. And what was really interesting to me about the comments on the last video is what most of the people chose to focus on. If you haven’t seen that video yet, I’ll post a link somewhere so you can check that out. The main claim that I made was that high school students are stressed out because they are under (what I consider to be) an unreasonable amount of pressure to perform. Continue reading “How To Be A Little Wrong & What I Mean by “Free College””
When I played Persona 3 in the summer of 2013, I felt like I had experienced something altogether unique in the RPG genre. The game was both familiar and fresh. Its gameplay elements and narrative expression had me fully engaged for nearly 140 hours. I played Persona 4 the following summer, only to discover a game that was just as good—if not better—than its predecessor.
Usually, I would hesitate to refer to any game as perfect, but Persona 3 and 4 are as close to flawless as any game of their time.
But does Persona 5 approach the near-perfection of previous games in the series?
Continue reading “Persona 5”
I recognize that this post comes out of nowhere for my regular readers. Let me assure you that my continued search for meaning in video games has not come to an end. But Medium Quality in its many forms has never been about just one thing. Rather, I have always thought of it as an exploration of humanity in the modern age. I’m just not quite intelligent (or motivated) enough to propel either my blog or YouTube channel into more intellectual spheres.
This is my blog, so I can do what I want. Even if it’s not a good idea.
Continue reading “The Scarlet Letter, Harvey Weinstein, and the #MeToo Movement”
It is totally clickbait… which would explain YouTube demonetized this video so quickly.
I teach high school english, and many of my students are transactional learners. They are anxious and fearful because they need to get good grades in order to get scholarships and go to good schools. But that focus on getting good grades distracts them from engaging with literature in a transformative way.
Dragon Quest has been my favorite JRPG franchise for years, mostly because of its unwavering consistency. I know just what to expect from any entry in the series, and I appreciate that. That’s why I often refer to Dragon Quest as gaming comfort food.
Final Fantasy is a much different story. As much as I count on Dragon Quest to remain blissfully familiar, I look to Final Fantasy to be fresh and iconoclastic. However, striving to constantly innovate is risky, and not every risk results in success. I picked up Final Fantasy XV with a certainty that it would continue the tradition of breaking tradition.
But did the risks that Square Enix took on this game pay off?
Continue reading “Final Fantasy XV”
Dragon Quest has been my favorite JRPG franchises ever since I stumbled across Dragon Quest VIII almost 12 years ago (I wrote about revisiting that game here). In the years that followed, I’ve managed to play nearly every main line Dragon Quest game, excluding the Japan-only MMO Dragon Quest X. Then along came Dragon Quest Heroes, a game that promised to be a delightful romp through fields of classic Akira Toriyama-designed enemies, featuring a host of your favorite heroes from previous Dragon Quest games.
But does Heroes live up to the legacy of this storied video game franchise?
Continue reading “Dragon Quest Heroes”
I hadn’t even heard of Deadbolt when my friend Steven gave me a Steam code for the game. It would have been rude to chuck the game into the dark abyss of my Steam library without at least playing for a few minutes, so I installed the game and went to work.
Was it worth my time?
Continue reading “DEADBOLT”